Necropolis

Another 3-hero castle. It's fitting that this Necropolis review is being done on Halloween, so...


Features: Necropolis

Easy start - the castle is good for beginners and those starting out in HoT 3.
Necromancy - all the castle's heroes are necromancers, capable of raising skeletons to their army after battles.
 

Skeleton Converter - an imbo structure that, in addition to necromancy, helps convert any squad into skeletons.
 
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Heroes:

I don't remember anyone complaining about the heroes in this castle; they're all more or less playable. I personally liked two of them:

1) Vidomina


Specialization - Necromancy increases skill by 5% per level. And she also starts with the Advanced Necromancy skill. As far as I understand, this is a replacement for Galthran, who was removed from Necropolis after the nerf. 

2) Aisling


In addition to the basic skill that multiplies skeletons, the "Meteor Shower" spell is added. This is a hero specialization. You can take Mysticism, simply walk around with a meteorite, destroying mobs' rooms, and finish off the rest with skeletons. 

Building a Necropolis

is simple and linear. Thanks to the skeleton converter, there's no need to become a dark knight or dragon; the undead are just too good.

Day 1


Of course, this will be a skeleton converter, which will help you kill zombies, and possibly even "rags" into skeletons on the first day, and any join creatures, including the increase from castles.

Day 3


On the third day, install a prefecture for 1000 gold and a Necromancy booster to raise even more skeletons from battles. You can, of course, go to a guild or a haven of souls, depending on your hero and respawn.

Day 5


On days 4 and 5, you can add a mage guild and a mausoleum so that by the second week you'll have an additional ranged unit - liches - to strengthen your skeletal army.

Low gold


If you're low on gold at respawn, then you build up higher, add a citadel and a strategic estate so that by weeks 3-4 you'll have 40 grazed vampires: 


A strong late-game unit to supplement your army. 

Medium gold:

You do the same as when you're low on gold.

High gold:

You do the same again, even when you have a lot of gold at respawn.

Because when your whole face is covered in skeletons, there's no point in thinking about castle building or which unit is best for which day. Every battle brings even more skeletons, which allow you to seriously penetrate the guards, which rain down even more skeletons: 


On Necropolis, Imps will be your favorite farming target, and not because of the gold. This isn't a castle, but an idiot's dream, which anyone can play if they're at least somewhat familiar with the Transformer. It's no wonder people try to buy it out for themselves or sell it to their opponents at a high price at auctions. 

Necropolis Units

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