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To earn money through trading, you need two things: starting capital and the ability to quickly calculate. This guide won't fully cover which goods are profitable to buy and sell, but rather the ability to quickly earn ISK or quickly accumulate 500 PLEX for Omega status. Below, we'll cover the following topics: specialized ships for transporting goods, the starting capital required, which goods can be transported, and how to accumulate Omega status through trading.
Earning money through trading and transportation
Cost: 100kk.
Benefit: 7-14 days. Omega status.
The main thing you'll need to learn is the truckers' song about "somewhere far, far away there is land, where New Year's is twice a year...", as well as specialized cargo ships for transporting various goods. There are a couple of them in the game:
Miasmos - 42,000 m3 of ore transport
Kryos - 43,000 m3 of minerals transport (ore and minerals are not the same thing)
Epithal - 45,000 m3 of planetary output transport (planetary at Omega status)
Hoarder - 41,000 m3 of ammunition transport
Accordingly, I recommend researching Gallente and Minmatar cargo ships to have more options for trading different goods. You can transport other goods using any truck you prefer. The ships' equipment is higher, almost identical:
Medium Hyperspatial Velocity Optimizer I x3,
Inertial Stabilizers II x3-5,
Medium Shield Extender I x3-5.
This equipment is designed to move between systems and sectors as quickly as possible, reduce the ship's acceleration time to enter warp mode, and protect goods from creepers. Furthermore, if you decide to trade something light and expensive (rig components from Salvage, for example), I recommend getting a Sunesis, which was already mentioned in the previous guide .
What do you need to start with ISK?
The more you have, the better; on average, it's a good idea to have at least 100,000,000 in your wallet. You can get them by mining on Venture for two or three days, by dropping loot in expeditions , scanning the WX , or by completing level 3 agent missions for a couple of days. Now, add evemarketer.com to your bookmarks —it lists prices for goods bought and sold, and daily turnover across all sectors.
It's also important to remember that there's a tax on the sale of goods (+5% in Alpha) and a tax on the placement of goods for purchase/sale (from 1% at player-owned stations to 5% at NPC stations). For example, if an item costs 100 ISK at a station, then after selling it, you'll get 95 ISK minus a 5% tax. And if you sell/buy the item, not immediately, but at your own price, be prepared to pay another 1-5% on 100 ISK.
The golden rule of trading is that you earn money when you buy the item, not when you sell it . Profit depends on how cheaply you can buy modules, ore, minerals, ships, consumables, components, etc. Buying an item at the selling price and expecting the price to rise is, at best, slow and, at worst, risky.
What goods can you transport?
From personal experience, I recommend starting with transporting minerals and selling them instantly if trading is new to you. On average, you'll earn 2-5 ISK per mineral, depending on its type and purchase price. Sometimes, ships are sold very cheaply; for example, a Praxis was sold for 68kk, but in 8 jumps it was bought for 92kk. So, you spent 15-20 minutes and earned 92 - 6% = 87 - 68 = 19kk ISK. But this doesn't happen very often. You need to monitor commodity prices and how much they're selling and buying in different sectors using https://evemarketer.com/ . Instant sales will allow you to quickly put ISK back into circulation and increase your capital.
Active battery-powered shields and heavy drones like Ogre are also sometimes sold cheaply. Ammo and consumables are also a good source of income at first. So, monitor commodity prices and carry everything that can be bought cheap and instantly sold at a high price. You can do this, for example, while your ship is flying somewhere on autopilot. Speaking of which, if you're transporting anything, forget about autopilot, and I don't recommend transporting more than 100kk at a time, especially at first, as you could lose all your ISK if you get caught by creepers. And don't forget the truckers' song! 07 :)
CCP makes money when your ship gets blown up, or when you blow up your opponent's ship. Afterward, you'll be in the game every day to recoup your losses or pay CCP money. That's why wars, conflicts, and creepers on warpgates are necessary. You can beat the game if you don't lose your ISK.
I forgot to add: don't transport goods to lowsec or below, or through lowsec, or you'll get killed . Usually, they deliberately set goods at low prices there so they can kill everyone who comes for them and steal the loot.
How do I trade for Omega status?
Let's look at the price of Compressed Plagioclase and how much it's being sold for:
The Forge 45,568 ISK 8,244.00 ISK 1.0 Perimeter - Tranquility Trading Tower
The Forge 90,091 ISK 8,243.00 ISK 1.0 Perimeter - Tranquility Trading Tower
The Forge 160,323 ISK 8,242.00 ISK 1.0 Perimeter - Tranquility Trading Tower
It's being sold for 8,200 - 5-6% tax (5% when selling ore and 1% when buying ore at a player station, not an NPC). This translates to 8,200 - 500 = 7,700 ISK, converting to regular ore 7,700 / 100 = 77 ISK. We plan to buy ore within a 3-system radius of the station where we place the buy order. The sector's plagioclase turnover, in this example, is 25,000,000 units per day. Accordingly, we'll buy plagioclase at 67 ISK, within 3 jumps of the station with the order, transport the ore to the compression plant on Miasmos ( the mining guide explains how to compress ore ), and convert it into expensive compressed ore, earning 10 ISK for each plagioclase purchased. We'll then transport the compressed ore to Sunesis for sale, as it's lightweight and expensive. With 100,000 ISK, we'll be able to buy approximately 1,500,000 plagioclase units, or earn 15,000 ISK.
You might argue that it's not much, but consider the fact that you're buying ore not across the entire sector, but within a circle with a diameter of six systems. Firstly, how much do you think it will cost to buy 1.5 million tons of ore if your daily turnover is 25 million tons, and only one type of plagioclase (there are three of them)? Let's calculate: 25 million tons / 24 hours. That's roughly two hours, which you can use to do something else. Then you spend half an hour hauling it to the compression plant, and then the same amount of time hauling the compressed ore to sell. Repeat this process until you're able to buy three types of plagioclase with a daily turnover of 50 million tons and earn roughly 500 million tons per day (if you buy ore with a 10 ISK difference per unit). Or until you've saved up enough for Omega status.
Can you give a real-world example, rather than an abstract one?
Yes, you can. We're in the Sinq Laison: Botane - IChooseYou Market and Industry sector, where the purchase tax is 1% (since this is a player station). We look at the plagioclase and see this:
That is, we can place an order even at 65 ISK and below, within three hypergates, because someone buying at 69 will soon have 30 minutes or an hour to spare. And someone buying 3.4 million ISK within two hypergates is 4 systems away, meaning their order won't interfere with ours. This increases profit. Why within three hypergates? Let's buy ISK throughout the entire sector at 60 and below to earn 30 million ISK from 100 million of our own! It's not that simple, as they can sell you ore in lowsec, where there are no compressions. And they can sell a lot. Sometimes the entire order. And that's 10 round trips back and forth between lowsec zones on the slow Miasmos with an 8-second warp, and with the goods, too!
Secondly, in the Sinq Laison sector, there are systems that are 3 jumps away from Jita and 17 jumps away from the order placement in Botane. This means you'll simply get tired of traveling and collecting ore. The purchase radius from Botane is 3 hyperjumps, also because by the 4th jump, the order will already be in lowsec.
You can buy ore by sector if it's not large, has a good daily ore turnover, and few people mine in lowsec. Or, if not by sector, then at least expand your purchase radius. Research yourself which specific sectors to buy ore in and what type of ore. I simply wanted to demonstrate the principle: buy regular ore - compress - sell. You can also see for yourself where this happens fastest, and on what basis. So, 07.
If you have a good price, but few people buy, expand your selection (add more orders to buy additional ore types). Or increase the quantity of the item in the order. It's not necessary to raise the purchase price even higher. I forgot to add a screenshot of the daily ore turnover and price dynamics: This trick doesn't work with all types of ore. For example, Kernite sometimes sells for more in its normal form than in its compressed form. Carefully monitor market prices before placing an order. And I recommend setting the minimum quantity of resources for sale at 1,000 units of the item so you don't have to fly around the sector for just one unit of ore. That's all for now. If you have any questions, please let me know in the comments. Crab to all 0 /a


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